Yesterday, Paizo released the beta playtest edition of their Pathfinder RPG. You can either download it for free or buy the softcover edition. The download also comes with a sixty-page web enhancement with about 100 spells and 80 magic items that they couldn’t fit in the rulebook. Which has 410 pages.
I haven’t yet had more than a cursory glance through the rules, but they look good. Only slight changes from the Alpha Edition, it seems, which would indicate they’re getting it right – no drastic changes needed. I can’t wait for the final version.
There has been dismay expressed in certain circles that the Pathfinder rules are not, in fact, a sublime, intricate, elegant system that takes their consciousness to a higher level of existence.
It’s still in playtest, people. Give it time.
Seriously, though, the rules aren’t the main draw event here. The rules are good, though, make no mistake. They’re far better than the 3.5 system, too.
The main draw here, the reason I will most likely switch over to Pathfinder RPG once the final rules come out, is that Paizo Publishing is currently releasing consistently the best, most inspired, and coolest fantasy RPG material out there. Classic Monsters Revisited, Burnt Offerings, Seven Days to the Grave, The Skinsaw Murders, The Hook Mountain Massacre, Pathfinder Campaign Setting... their product catalogue is just oozing awesome.
This is not to say that other companies, like Green Ronin, White Wolf or Mongoose Publishing, aren’t releasing good stuff – they are. I love Freeport to bits, Exalted rocks and Conan is mighty. Paizo is just releasing more.
Really, if the rules are the main thing in a game for you, you’re looking in the wrong place. In fact, I’ve got just the game for you…