Finland’s premier gaming convention Ropecon is right around the corner. I’ve lately been swimming in the deep waters of Worldcon organizing and am not part of the concom this year, but I do have a number of scheduled appearances.
On Friday, at 18:00, I’ll be running the Pathfinder Society scenario Bid for Alabastrine. Here’s the blurb for that.
A Pathfinder Society Scenario designed for levels 1–5. Decades ago, the merchant nation of Druma anticipated a wave of migrants and built the city Alabastrine to accommodate them. The mass migration never happened. Always seeking a return on investment, Druma recently began auctioning off control of the city to the highest bidders and wealthiest entrepreneurs for five years at a time. The next auction begins soon, and the powerful Aspis Consortium gold agent Myrosype—an enemy of the Society responsible for countless Pathfinders’ deaths—is poised to take control of the whole city for her own nefarious ends. The Society has secured a few invitations for the PCs to attend the auction. Can they disrupt the event’s delicate politics in order to stop their rival, or will the Aspis Consortium gain an unassailable stronghold?
It was assigned to me, but looks right up my alley. Intrigue and mystery that punishes players who think only with their damage dice.
What I consider as my main event for the convention is at 11:00 on Saturday morning, Game Novels Then and Now. It’s a two-hour presentation in English, about the phenomenon of the role-playing game tie-in novel, about its history, idiosyncrasies, and reasons why you should or should not read them. I’ve been reading game novels at the pace of about one per day for the past week for this.
Ropecon is home to many sorts of games. For better or for worse, these games have consequences where you can’t impact the outcome – novels. From Dungeons & Dragons to Settlers of Catan, from Magic: The Gathering to Necromunda, these novels come by the thousands. Come hear about the unpublished tales of Drizzt Do’Urden, a Warhammer novel that isn’t Warhammer, and a series that needs to be deciphered with a flow chart.
And finally, on Sunday at 11:00, I have Astraterra: An adventure RPG for all ages with Miska Fredman, who actually wrote the thing. I just translated it. This is about the game’s impending release in English, where we discuss the game, the work, and what happens next.
There’s also a list of stuff I am interested in seeing but due to scheduling conflicts, my body’s need for food and laziness will probably miss until they are posted on YouTube:
- The release presentation of Juhana Pettersson’s role-playing game Tšernobyl, rakastettuni (Chernobyl mon amour), which I helped proofread. This is at 18:00 on Friday, same time as my game, so I will miss it.
- At 23:00 on Friday, there’s a screening of Mike Pohjola’s heavy metal musical 1827, about the Fire of Turku. I saw it the last time it was screened at Ropecon and rather enjoyed it.
- “So you went to work in Japan”, by Joonas Kirsi, Saturday from 12:00, overlapping my presentation. Joonas is an excellent speaker, and here he discusses what work life in Japan is really like, based on 18 months of personal experience.
- “All the Mistakes We’ve Made”, by Massi Hannula Thorhauge, Claus Raasted, Riikka Böök, and Jukka Seppänen. This has become a traditional thing, where a bunch of larp organizers tell about a mistake that was made in running a larp, now that they can laugh about it, and what can be learned from it. This is right after my thing, so I can make it!
- Unless, that is, I go see Tuomas Pirinen’s “Creating Chaos”, where the Games Workshop veteran discusses creating Realms of Chaos for Warhammer, and what Chaos is and how it works.
- At 15:00 on Saturday, Jukka Sorsa talks about his new beginner RPG, Hood, based on the Robin Hood mythology. I playtested it way long ago, and I rather like it.
- At the same time, there’s Massi again with “Solmukohta 2016 – How did it go?”, where she offers a postmortem on the Solmukohta larp conference. I was there and on the concom, so I kinda know what happened, but I am nevertheless interested.
- Following from that, there’s Jaakko Stenros discussing the Finnish Game Museum and its role-playing game and larp exhibits. I crowdfunded the project as well as donated a load of material to the museum, so I am somewhat intrigued by how things are shaping up.
- At 17:00 on Saturday, Juhana Pettersson talks “Blood, Sex, and Techno Music: The New Vampire Larp”, which is about the new Vampire larp by White Wolf Publishing. I played in The End of the Line back in February, and am quite interested in attending Enlightenment in Blood next year in Berlin.
- Sunday at noon, shunted from his usual spot late on Saturday, is Esa Perkiö giving us yet another lecture on a horrible element of history and its use in games. This time, genocide. He’s a tremendously good speaker with relentlessly grim topics, and I’ve enjoyed every one of his presentations.
I may also try to play a game.