I haven’t been writing here a lot lately. The reason, as I around a year ago mentioned, is that I’m writing craploads in a lot of other places. While you wait for me to finish the report from Knutpunkt where I spent last weekend, here’s a selection of links to other games things I’ve written.
The post title is a bit of a clickbait maybe, since while I did write a long article studying the infamous cartoon about a shark summoned within a water elemental and what it means from the point of view of marine biology, the historical theory of magic, and the rules of the game, it’s only in Finnish. It’s on LOKI, along with another text of mine written since I did this last time.
- Haikala vesielementaalissa, where I write far too long about the cartoon and what it may or may not mean.
- Arvostelu: Weltkrieg, being a review of the role-playing game Weltkrieg. I wasn’t very happy with it.
There’s also a bunch of new things on PlayLab!:
- Review: Starfinder, a compact text of my thoughts on that game. (spoilers: I like it)
- Mordheim, where I discuss a game that’s 15 years out of print.
- The Rolls-Royce Was the Least of It, an account of my experience at the larp Fairweather Manor: 1917.
- Madness and Shadows – Darkest Dungeon, a videogame review.
Plus some research highlights based on other people’s texts, “Dungeons & Dragons & Deleuze”, based on a paper by Curtis Carbonell; and “The Hegemonic Masculinity of Rules Lawyering”, based on a paper by Steven Dashiell.
There’s also some reviews based on games played with me, and they’re pretty nifty as well, so here’s Markku Vesa’s “Battle of the Reds and the Whites in Finland 1918 Review”, Aleksi Kesseli’s “Arkham Horror Review”, and Elisa Wiik’s Finnish-language review “Tales from the Loop – roolipeli teknofuturistisesta 80-luvusta”.
And then there’s that Chernobyl Mon Amour crowdfunding campaign still going on. In addition, I’m working with Jaakko Stenros on a book about role-playing games called Roolipelimaa, out sometime in the autumn.
And running Ropecon! Ropecon season is upon us once again, and the call for program is open. This time around we’re also doing an academic seminar on Friday on the theme of intersections in games. The call for abstracts is out, and will be until April 4th.